Tomb-Editor
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Draw fog in the editor
Especially volumetric fog is hard to imagine in the editor if it is not shown. We should add an option to draw the fog like in the game.
Done, for current fog bulb. It's like in the game. No real volumetric fog but just a lerp with gray color based on distance (if you notice on the game, you will see fog only on rendered surfaces).
Does this actually still work?
This doesn't seem to work as of version 1.2...