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Dotnet Wasm aot Prototype

Open IrishBruse opened this issue 5 months ago • 3 comments

Currently have SDL working.

Spent some time trying to get wasm working but ive hit a roadblock something in graphicsdevice is crashing and i cant debug it as the source mapping for the breakpoint doesnt seemt to be working

image image

Any help would be apreciated

IrishBruse avatar Jul 10 '25 22:07 IrishBruse

Please bear with us @IrishBruse as we are hip deep with other tasks. We should have time after the Open Hours this month (Wednesday this week)

But bear in mind, WASM is not specifically a target we have been reaching for, which is also why KNI exists.

That being said, if we can help make this work, we will certainly consider it.

SimonDarksideJ avatar Jul 13 '25 14:07 SimonDarksideJ

I see you closed this @IrishBruse, any particular reason? This would still be a good long term goal once Vulkan and Dx12 are stable

SimonDarksideJ avatar Jul 25 '25 09:07 SimonDarksideJ

I don't know if basing this work on DesktopGL is the way forward, though; since we're trying to deprecate it and clean the code base of it at some point.

Still a relevant test bed, but getting it merged will require some serious refactoring into the Native backend, and have the Native backend to target Emscripten.

ThomasFOG avatar Jul 25 '25 13:07 ThomasFOG