ray
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A Ruby library for games — supporting audio spatialization and 2D (and even 3D!) graphics
What would it be the ray way? Extend Ray::Drawable?
Ruby interpreter crash report: /home/ses/.rvm/gems/ruby-1.9.3-p0@ray_game/gems/ray-0.2.1/lib/ray/ray.rb:76: [BUG] Segmentation fault ruby 1.9.3p0 (2011-10-30 revision 33570) [x86_64-linux] -- Control frame information ----------------------------------------------- c:0004 p:---- s:0009 b:0009 l:000008 d:000008 CFUNC :_clean_up! c:0003 p:0017 s:0006...
reported by kyrylo When image_target is called, the game instantly closes (no exception or segfault). This happens specifically in Z&G, but could be narrowed down to exactly that method call,...
In the current release, freetype6.dll and OpenAL32.dll are not included in the generated executable. I know the freetype6.dll issue has been fixed in the v0.2.0. For now, you can distribute...
Since developers will want to move a lot of the game logic away from the scene and into objects like the player and enemies, it makes sense to have a...