panda3d-simplepbr icon indicating copy to clipboard operation
panda3d-simplepbr copied to clipboard

Fix `tonemap.frag` ignoring alpha value

Open NFSS10 opened this issue 8 months ago • 0 comments

Closes https://github.com/Moguri/panda3d-simplepbr/issues/60

The tonemap shader was always setting the alpha value to 1.0 thus, not respecting the clear color alpha channel. This change handles that issue.

NFSS10 avatar Jun 21 '24 10:06 NFSS10