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A straight-forward, easy-to-use, drop-in, PBR replacement for Panda3D's builtin auto shader

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When directly using `base.graphicsEngine.renderFrame()` after simplepbr init (eg. to force a single frame to be rendered during a loading screen), an error is shown regarding a missing camera_world_position input. To...

When I use an orthographic the lens, the properties of the material are lost, as you can see, the specular glare has disappeared. ```python from direct.showbase.ShowBase import ShowBase from panda3d.core...

bug

If simplepbr is enabled, images put on direct gui elements that have set their transparency to either **M_multisample** or **M_multisample_mask** will not be shown as transparent anymore. Other transparency types...

bug

The PBR shader assumes that it can ready texture data as linear data (i.e., that an sRGB texture format is used and the hardware is doing an sRGB to linear...