Mitchell Stokes
Mitchell Stokes
glTF uses a 4-component tangent vector and does not supply a bi-tangent (this is assumed to be calculated in the shader). As such, models loaded by panda3d-gltf will follow this...
The BLENDER_physics extension exposes groups and masks, but these are not being converted to appropriate masks for either Bullet or Panda CollisionSolids.
Ideally this would work whether the model is using CollisionSolids or Bullet shapes.
This is needed to support "shadeless" models. This can probably be implemented by calling `set_light_off()` on affected NodePath objects.
## Description [zstandard (zstd)](http://facebook.github.io/zstd/) is a compression algorithm that offers comparable (often slightly better) compression ratios but much faster compress/decompress speeds than what zlib offers (what Panda uses right now)....
When disabling ipv6 with the `ipv6.disable=1` Linux kernel parameters, `pstats` fails to start. The two symptoms of this are: * failing to open a socket/port (observed with 1.11 non-manylinux1 wheel)...
## Description We should bring the [third-party scripts](https://github.com/rdb/panda3d-thirdparty) into this repo. ## Use Case * These scripts are a key component for building Panda and should be somewhere under the...
We have two build systems in `master` and limited developer resources. makepanda is being replaced by cmake, so let's hurry up and get rid of the makepanda backend to reduce...
This script currently resides at makepanda/makepandawrapper.py but could be moved to makepanda/makepanda.py if/when the wrapper becomes good enough to drop makepanda. Some known issues: * Not all package options have...
This includes icons. I am unsure of a great way to deal with relative versus absolute paths other than just letting packagers deal with it (see PKGBUILD script below). I...