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Easily create your own game randomizer

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I'm having some trouble using math in the rules section. Here's an example. Rule( description="Legend Sword Logic", left_side=[ (value("elder_firestorm")+128),(value("elder_elixer")+128),(value("Legend_Sword")+128), value("Old_Axe"),value("Fire_Urn"),value("Charmstone_Chest"),value("Power"),value("Star_Key"),value("Oasis_Boots") ], rule_type="count", right_side=("==",128,"==",1) ), I want exactly one of these...