Karl
Karl
In the middle of refactoring, but custom props will be part of it.
I can't reproduce this on my dev server, but I've pushed a fix to the master branch with better error handling that should stop the resource from failing.
No, that's not normal. I'm currently looking into it. See #6
Check the [FAQ](https://github.com/Mobius1/esx_xp#how-do-i-lock-a-weapon--vehicle--unlockable-to-a-rank) For `esx_vehicleshop` you could do something like this: * Add reward vehicles to `config.lua` in `esx_vehicleshop`: ```lua Config.RewardVehicles = { 20 = { models = { "voltic",...
Sorry, there were missing commas on the `models` lines. I'vwe updated it.
This worked for me. It prevents purchase of the vehicles until the player reaches the correct rank. * Edit `Config.RewardCars`: ```lua Config.RewardCars = { { models = { "vxr", "17toylc"...