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Any way of using this plugin in IDEA without Xcode?

Open erikmartinessanches opened this issue 2 years ago • 3 comments

I don't have much space. I have command line tools.

erikmartinessanches avatar May 23 '22 18:05 erikmartinessanches

command line tools would be enough. what are your issues ?

dkimitsa avatar May 24 '22 08:05 dkimitsa

The issue I was experiencing was that the robovm plug-in said at IDEA build version IU-211.7628.21 launch that Xcode is not detected, despite me having the command line tools, and only offered a button to install it. I could not get past this prompt until I removed the plug-in from the IDEA plug-in directory.

erikmartinessanches avatar May 24 '22 17:05 erikmartinessanches

played a while with it by modifying RoboVM sources. It is as good as long you target MacOSx console target.

If you need to play with iOS -- then iphoneos SDK is missing. I copied one from Xcode -- and was able to link binary. But all other tools such as actool are missing. Give it a try to copy it from Xcode -- and the dependency list itself was about 2G and in final it complained for missing MacOS SDK -- probably it required Xcode based structure.

So short answer would be -- not simple way to run without Xcode (at least footprint will be large). But if size is matter I would just rip everything that is not required (like watch/tv targets, simulators etc) from Xcode to stay at minimal footprint.

dkimitsa avatar May 25 '22 12:05 dkimitsa