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Block Breaker should pause if inventory is full instead of dropping items

Open maradotwebp opened this issue 3 years ago • 1 comments

Current Behaviour: If a block breaker has a full inventory, blocks are still being broken, but they spawn as drops.

Proposed behaviour: If a block breaker has a full inventory, the block breaker skips the action and does not consume energy.

Why?

  • would make automation easier
  • would make behaviour consistent with vanilla (furnaces also don't start spewing items everywhere if the output slot is full)
  • would make behaviour consistent with the block placer (it pauses if it can't place a block)
  • would prevent my concrete farm from generating about 1k item drops per minute while I'm afk and blissfully unaware of the chaos unfolding around me

maradotwebp avatar Jan 04 '21 15:01 maradotwebp

Fixed in development build.

vini2003 avatar May 09 '21 19:05 vini2003