LibreQuake
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Quake map sources are GPL v2
Why are you remapping? You can just replace models, sounds and textures, as the quakec and maps are free. https://github.com/id-Software/Quake-Tools/tree/master/qcc/v101qc https://github.com/fzwoch/quake_map_source
the map sources are NOT gpl2 John R was just nice and gave them out he did not have permission to do so but he did if u look at his original blog post that he gave out the maps it does not say anything about gpl or them being under a free software license
sorry if this sounds rude i just really dont like that people keep pushing this miss information
https://rome.ro/news/2016/2/14/quake-map-sources-released https://web.archive.org/web/20061022171208/http://rome.ro/2006/10/quake-map-sources-released.html
Actually if you'd downloaded the map sources from the 2006 archive blog post there (which unfortunately is broken), it would've included the GPL license with the maps. From what I understand the link to download was broken on Romero's blog after he updated it, and when he uploaded it again he uploaded an earlier copy which lacked the GPL license amendment.
Anyway, here's the copy of it with the GPL license (which is also mentioned in the readme for this copy).
People have been using the maps under GPL for many years, and Mr. Romero, in addition to American McGee and the rest of id Software, did not stop anybody from using it. It is complete misinformation, you saying it is not gpl. The file linked above have timestamps that make sense for the release date.
There is one reason to avoid using the GPL'd map sources: LibreQuake is licensed under BSD 3-Clause.
If LibreQuake aims to keep all of its resources under BSD 3-Clause, then GPL'd resources cannot be used.
So Romero declared his copies of the map source to be GPL some 10 years after leaving ID. Are there any statements from ID that support this action?
Because I could just grab some of the software I've written for work and declare it GPL as well -but my slapping a text document in a zip doesn't just make it covered if my company disagrees and can produce evidence to the contrary.
Let me restate that: the best reason to be skeptical of the GPL'd nature of these map sources is that they were never released by ID themselves.
Does anyone have actual, critical proof that ID software, under it's current leadership, sanctions these former-employee map releases as GPL?
I'm unable to edit on mobile for some reason today, but my point is that maybe we should just ask ID and Romero to double-check permission.
There is one reason to avoid using the GPL'd map sources: LibreQuake is licensed under BSD 3-Clause.
If LibreQuake aims to keep all of its resources under BSD 3-Clause, then GPL'd resources cannot be used.
there is a way to get around that we wouldn't be able to include the gpl stuff in the repo but we could include it in the release with a gpl notice about the said files
Actually if you'd downloaded the map sources from the 2006 archive blog post there (which unfortunately is broken), it would've included the GPL license with the maps. From what I understand the link to download was broken on Romero's blog after he updated it, and when he uploaded it again he uploaded an earlier copy which lacked the GPL license amendment.
Anyway, here's the copy of it with the GPL license (which is also mentioned in the readme for this copy).
like @mmillar-bolis i am slightly doubtful that he got permission to put them under gpl
on top of that its nice to have our own stuff either way if we find out that we can use it we would just include a different download link that has the maps with out bsd3 textures
There is one reason to avoid using the GPL'd map sources: LibreQuake is licensed under BSD 3-Clause.
If LibreQuake aims to keep all of its resources under BSD 3-Clause, then GPL'd resources cannot be used.
there is a way to get around that we wouldn't be able to include the gpl stuff in the repo but we could include it in the release with a gpl notice about the said files
Actually if you'd downloaded the map sources from the 2006 archive blog post there (which unfortunately is broken), it would've included the GPL license with the maps. From what I understand the link to download was broken on Romero's blog after he updated it, and when he uploaded it again he uploaded an earlier copy which lacked the GPL license amendment.
Anyway, here's the copy of it with the GPL license (which is also mentioned in the readme for this copy).
like @mmillar-bolis i am slightly doubtful that he got permission to put them under gpl
on top of that its nice to have our own stuff either way if we find out that we can use it we would just include a different download link that has the maps with out bsd3 textures
That's fair enough! To be honest I just thought I'd point it out but I think the direction you're taking is fine as it is 👍
thank you and yeah its fine to be pointed out i was just operating with the info i had and nothing i saw made it clear that there was a version with the gpl licence inside ill see if i can contact john r on twitter and see what he has to say about it
You can also use the Quake Revitalisation Project to provide placeholder textures.
i was going to do that at one point but there are textures in there that are just 100% quake textures upscaled and then a new noise applied on top so that hole pack is likely some what tainted
How about OpenQuartz, whitch is 100% GPL.
we were off with openquartz but didnt like most of the art and that it was all gpl
hell the project was originally going to be called librequartz
we wanted to be able to share stuff with freedoom so we matched the license
You actually can use GPL and BSD-3 stuff together, as they are compatible. Why do you not have a GPL pak and a BSD pak?
Can the Romero Dump be used?