LibreQuake
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Maps Needed: E2M1
The first level of episode 2.
Requirements and Limitations:
- Enemy types should be limited to monster_enforcer, monster_army, and monster_dog.
- Should contain only early-episode weapons.
- Should use the keycard mechanic for progression.
- Must be tech themed since it is the first map in the episode. Most of the tech textures are in lq_tech.wad
Edited assets:
- maps/src/e1/e2m1.map