LibreQuake
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Assets Needed: Player Sounds
The player still has many sounds missing. Whether we want to use real human voice work or generic "voiceless" sounds is still an open question. Feel free to discuss this below.
There are a lot of sounds here and might end up being done in separate PR's. People with write access, feel free to cross off items from this list once the assets get added. People without write assets, feel free to remind me or another user with write access to cross items from this list if you contribute an asset from this list.
Edited assets:
- sound/player/axhit1.wav - Player gets hit by another player with the axe
- sound/player/death1.wav - Player dies; one of the five sounds is picked at random
- sound/player/death2.wav
- sound/player/death3.wav
- sound/player/death4.wav
- sound/player/death5.wav
- sound/player/drown1.wav - Player takes damage from drowning; one of the two sounds is picked at random
- sound/player/drown2.wav
- sound/player/gasp1.wav - Player comes out of water after almost running out of air
- sound/player/gasp2.wav - Player comes out of water after completely running out of air
- sound/player/h2odeath.wav - Player dies by drowning
- sound/player/land.wav - Player lands from a medium height but does not take damage
- sound/player/land2.wav - Player takes damage from falling
- sound/player/lburn1.wav - Player takes damage from lava or slime; one of the two sounds is picked at random
- sound/player/lburn2.wav
- sound/player/pain1.wav - Player takes some other kind of damage; one of the six sounds is picked at random
- sound/player/pain2.wav
- sound/player/pain3.wav
- sound/player/pain4.wav
- sound/player/pain5.wav
- sound/player/pain6.wav