MonoHook
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unity运行崩溃
unity版本:2022.3.8f1c1
ymbol file LoadedFromMemory is not a mono symbol file
- Loaded All Assemblies, in 1.888 seconds Refreshing native plugins compatible for Editor in 44.14 ms, found 15 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Refreshing native plugins compatible for Editor in 42.76 ms, found 15 plugins. Native extension for WindowsStandalone target not found
================================================================= Native Crash Reporting
Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application.
================================================================= Managed Stacktrace:
at <unknown> <0xffffffff>
at System.Object:wrapper_native_0000027473AE21C0 <0x00094>
at MonoHook.HookUtils:FlushICache <0x00047>
at MonoHook.CodePatcher:FlushICache <0x0002a>
at MonoHook.CodePatcher:ApplyPatch <0x00062>
at MonoHook.MethodHook:DoInstall <0x000b2>
at MonoHook.MethodHook:Install <0x00042>
at HybridCLR.MonoHook.GetIl2CppFolderHook:.cctor <0x002ca>
at System.Object:runtime_invoke_void <0x00084>
at <unknown> <0xffffffff>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x00069>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x0003a>
at UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes <0x008da>
at <Module>:runtime_invoke_void_object <0x00087>