Anime-Speed-Lines
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Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.
Anime Speed Lines
Post-processing effect to procedurally generate an anime/manga-style vignette of lines typically used to portray speed or surprise.
https://user-images.githubusercontent.com/37354140/151700369-164fb9a1-f2b8-441e-b85c-8a15fb4451a5.mp4
https://user-images.githubusercontent.com/37354140/151656459-d99d2d36-06ed-4889-8a10-17cabd1626d8.mp4
Compatibility
- Built-in pipeline + URP.
- Tested with Unity 2020.3 (LTS).
- Can be edited using Amplify Shader Editor.
Installation
You'll find everything under Mirza Beig/Anime Speed Lines/...
Usage
Built-In
Attach CustomPostProcessing to your camera, and assign the included Anime Speed Lines material (or make your own).
URP
Instead of attaching a script to the camera, add CustomRenderPassFeature to your URP pipeline asset renderer and assign the material there. Alternatively, you can use the included URP pipeline asset under Mirza Beig/Anime Speed Lines/Rendering/.
You can adjust opacity through the colour alpha.
Social Media
License
Unlicense (do whatever you want with this)...
Support/Donate...
This is a FREE asset. However, if you'd like, you can support me via one of the sponsor links on the side.
Every bit is appreciated!
Patrons/Supporters (Thank You!)
- Adam Mulvey
- Shawn Tanner