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Weaver slows down compilation time
When having a fairly big project assembly, the Weaver assembly process is incredibly slow, in Unity2020.3 it adds 30-50secs to compile times!😮
there's 300 assemblies in the Weaver interface, seems all packages, etc are being checked with every compile
skipping the process in ILPostProcessorHook, things look like this:

we would really appreciate any tip to fix or mitigate it.