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OnRoomClientAddPlayerFailed is never used

Open cty288 opened this issue 3 years ago • 0 comments

Describe the bug

In NetworkRoomManager, the callback OnRoomClientAddPlayerFailed is never called or invoked by any other functions. I tried to test it in my own NetworkManager by adding my Debug info but it didn’t print anything when the client tries to join a full room.

https://github.com/vis2k/Mirror/blob/6de039cf9dc7993a8111337e5170795baab97358/Assets/Mirror/Components/NetworkRoomManager.cs#L666

Desktop (please complete the following information):

  • OS: Windows
  • Build target: Windows
  • Unity version: 2021.3.3f1
  • Mirror branch: master

cty288 avatar Jun 01 '22 09:06 cty288