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Open Unity Bugs / Issue #s affecting Mirror

Open miwarnec opened this issue 4 years ago • 2 comments

#1359764: AssemblyBuilder slow on Apple Silicon Unity 2021.2. apple silicon. makes builds & weaving & weaver tests super slow time to run all Mirror tests:

  • Unity 2021.3: 200 seconds
  • Unity 2022.2: 95 seconds https://issuetracker.unity3d.com/issues/apple-silicon-much-slower-than-i9-when-using-test-runner
  • [x] confirmed by QA

IN-44868 ILPostProcessor Logger cuts off \n log entries requiring multi line logging workaround

  • [x] fixed in 2021.3.32f1, 2022.3.11f1, 2023.2.0b13 and 2023.3.0a8

IN-3335 Dedicated Server Build (Apple Silicon) 5-10x slower than regular builds Supposedly fine on Windows. Reported 2022-05-25.

  • [ ] confirmed by QA

IN-42857 CompilationFinishedHook stopped working in Unity 2022.3.0 Works fine in Unity 2021.

  • [x] Marked as "Won't fix" by Unity

ILPostProcessor processes assemblies before processing their references

  • [ ] https://github.com/MirrorNetworking/Mirror/issues/3525

Socket.ReceiveFrom allocates this is a .net issue. https://github.com/dotnet/runtime/issues/30797

miwarnec avatar Sep 25 '21 05:09 miwarnec

https://forum.unity.com/threads/unity-2021-2-dedicated-server-target-and-stripping-optimizations-now-live-please-share-feedback.1143734/#post-7468454

I had issues with Unitys new headless builder too.

JesusLuvsYooh avatar Sep 25 '21 09:09 JesusLuvsYooh

apple silicion assemblybuilder performance is reported as fixed in 2022.2.0a15 and above. they are considering backporting to 2021 LTS

miwarnec avatar May 18 '22 08:05 miwarnec