hivemind
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Transport cleanup
I noticed the bot was running out of memory running on my private server and thought the transporter role was causing some of it.
Nukers and Power Spawns are already in the dispatcher system and just needed Drops, Tombstones and Ruins to complete it to clean up the transporter code.
Probably needs more testing for setting priority correctly but should make it a bit cleaner.
Merge or not I don't mind :). Just doing some contributing to open source that I use for testing.
Thank you for contributing! There's a few things I'd do differently, but in general this helps me get it off my to-do list. If you don't mind, I might do a full review later, if only to serve as a list of things I need to adjust when merging this.
Not a problem. Logistics is about 50% of the difficulty of this game :)