minicraft-plus-revived
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Clothing update
This depends on #445 This changes the way of dyeing clothes to suit the changes to the color system. Also, a cauldron is added for dyeing clothes, but it can also be reserved the further plans on implementing brewing using cauldron. Changes:
- Default player shirt color is changed from
#333300
to#EFEFEF
. - Wide range of player shirt color is supported, theoretically full range of 24-bit RGB values.
- A cauldron furniture is added.
- Only water and empty buckets can be used for filling water into and taking (undyed) water from a cauldron respectively.
- Each time adding dyes to a filled cauldron, the color changes with the calculation of the Minecraft leather dyeing algorithm.
- A cauldron filled with undyed water can remove dyes from clothes and with dyed water can dye the clothes without losing the dyed water when a player interacting a clothing item on it.
- Old clothing items are replaced by 1 item
Clothes
.- Old recipes of clothes are replaced by 1 replacement recipe:
cloth * 5 -> clothes * 1
. - Old items are converted into a new clothing item with the old RGB value.
- Old recipes of clothes are replaced by 1 replacement recipe:
- White tint coloring algorithm has made changes:
- For every color value having same R, G and B values, tints are applied.
- Textures associated with white tint (sheep entity, potion item) have been adjusted by adding 1 R and 1 B to pixels having same R, G and B values.