MiniDigger | Martin
MiniDigger | Martin
I think what was brought up is outside of mc usage, IE resolving translatable components to plain text so that they can be displayed on discord
but if you plan to work on this, please come to our discord and discuss your idea for a solution first, before potentially spending time going on a path we...
> Rename 0389-Add-existsStatistic-with-Material-and-EntityType-che.patch to 0389-Add-existsStatistic-with-Material-and-EntityType-check.patch :) patch file names are automatically generated based off of the commit and have a length limit
@CDFN, Entity#teleportAsync isn't implemented rn, thats a todo
seems like the last color is basically exclusive, not inclusive
mmmmh, not sure why MiniMessage would care about any other format, especially unsupported legacy ones. there is no code in MiniMessage to convert legacy stuff either. if you manually call...
mmmh, that would require intercepting all other outgoing messages, protocol hackery, etc. I guess a lib like adventure would provide the api, but the protocol stuff would be handled in...
last updated 2017, lol
if we add Vector3dLike, shouldn't we also provide Vector3iLike?
would propose an "possible" instead of "unsure"