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Variable {modded_name} does not work properly as on Docs

Open Confiac1563 opened this issue 6 months ago • 2 comments

I'm working on a modpack that has multiple versions, so I need a variable that can change the version when applied to multiple versions of the modpack. And I found 2 variables {client_version} and {modded_name}, I noticed that {client_version} gives the example output fabric, while {modded_name} gives Fabric, I choose {modded_name} to display it more "professionally". But when I enter the game, I see {modded_name} displayed exactly like {client_version}

Config HUD file Config HUD file

Ingame HUD] Ingame HUD

Confiac1563 avatar Jun 18 '25 02:06 Confiac1563

Can you take a screenshot of the upper left part of your F3 screen.

Also it's an you want us for it to be capitalized, then you can do {client_version -tc}

Minenash avatar Jun 18 '25 14:06 Minenash

Upper left part of your F3 screen Image Btw, I tried {client_version -tc} but it didn't work either :/

Confiac1563 avatar Jun 21 '25 08:06 Confiac1563