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Whitelist resets when set in-game on restart
Bug report
Checklist
- [x] I have read and agree to the README (found on https://github.com/Minehut/Meta)
- [x] I am NOT reporting a security vulnerability
- [x] I have searched the Issue Tracker to make sure this is not a duplicate issue
- [x] This issue does not contain any sensitive information
Platform
Both
Describe the bug
Whitelist gets reset on server start to previous value if you change in game using /whitelist on the only way to keep the whitelist on I think is to use the whitelist settings in the panel which I think why it should be fixed
To reproduce Steps to reproduce the behaviour:
- Create a minehut server
- Change whitelist in game /whitelist on
- Restart the server
- To see the bug actually happened just run /whitelist off it should say whitelist is already off which it should be on since you turned it on before a restart
Expected behaviour
Whitelist should stay on? I don't think you should have to get on the panel to change whitelist settings
Device Information
- Minecraft client (and version): 1.17
- Web browser (and version): chrome
- Operating system (and version): win10
- Minehut server name:
Screenshots
On phone right now so can't take a picture
Additional context
Try to reproduce this bug and let us know in the comments if you can reproduce it or not. Make sure to include your relevant device information!
I think this is server properties file being overwritten on each start for the new server properties tab
I believe this is fixed, can we see if this is still an issue.
I believe this is fixed, can we see if this is still an issue.
i will go look in a bit but idk when hopefully i'll be able to try tmr
Seems to still be an issue