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The diamond icon clips through the 'Minecraft Realms' text on the main menu
Minecraft Version: 1.19.1 (Bug only occurs on the latest release)
Forge Version: 42.0.1/42.0
Steps to Reproduce:
- Use the latest version of minecraft with forge and launch it
- Reach the main menu of minecraft
Description of issue: The diamond icon you see on the Minecraft Realms button in the main menu overlaps the text and looks a bit messy. This happens with no resource packs but also occurs if you use them. See the screenshot below.
Confirmed. The issue has existed in previous versions of Minecraft, but Minecraft Realms is only accessible on the latest release of Minecraft, which is currently 1.19.1, and the indicators only show when Minecraft Realms is accessible.
This bug doesn't happen in vanilla because the Minecraft Realms button is stretched as long as the Singleplayer and Multiplayer buttons, giving enough space for both the button text and the indicators (diamond icon, news icon). However, Forge squeezes the button to the right (equalling the width of the Quit Game button) to fit the Mods button on the left, which means indicators on the Minecraft Realms button now overlap with the text.
Some solutions would be:
-
Shrinking the text from
Minecraft Realms
to justRealms
, but that would require a preexisting Minecraft translation with that only, or Forge providing the translation which would be a tad cumbersome. -
Shrinking the Mods button, but that would put it out of alignment with the Options button.
-
Shrinking both the Options and Mods buttons, but that would make the menu somewhat lopsided.
-
Moving the Mods screen opening button to be a new small button, akin to the Languages and Accessibility small buttons on the left and right of the screen respectively, on the left side of the original-sized Minecraft Realms button.
However, this would mean having to find a new way to communicate out-of-date mods (as currently indicated by a flashing emerald indicator on the Mods button), as well as breaking the long-standing position of the Mods button into a more subtle position, risking potential confusion. It would also mean potential conflict with mods which also add a small button in the same or similar position.
We use this specific layout because it's a smaller patch and how cpw felt like laying it out when he first made it. It's just a missed patch that never got implemented when Mojang rewrote how they render text on buttons. Honestly because nobody noticed. To do it now in the way we did before, would be a lot more complicated, so other layouts may be considered. But tread lightly with your references.