Runs generated by genIntellijRuns make the IDE build twice
Run configurations generated by genIntellijRuns build the mod twice before running, which is useless. Right now the generated configurations have this:
As prepareRun[...] builds the mod for running from the IDE, the build task before it is unecessary and should not be generated at all. Right now I have to remove the unnecessary build task from each run configuration manually each time I regenerate the run configurations, which is annoying.
There is one caveat though:
The mod class path (which is specified in an environment variable instead of the JDK class path property) that is configured in a generated run configuration seems to be different depending on this setting:
Found at 'Settings > Build, Execution and Deployment > Build Tools > Gradle', this setting specifies whether the IDE should build with Gradle or with the builtin compiler:
- When this setting is set to 'Gradle', the class path in generated run configurations is set to the outputs of the Gradle compiler (somewhere in the
builddirectory). - When this setting is set to 'IntelliJ IDEA', the class path in generated run configurations is set to the outputs of the IntelliJ compiler (somewhere in the
outdirectory).
There can be several solutions now:
- The build task is removed from the generated run configurations. In this case, the generated run configurations should always specify the outputs of the Gradle compiler as classpath, since
prepareRun[...]always uses the Gradle compiler. - The
prepareRun[...]does not compile the mod anymore (does not depend onclasses). In this case,run[...](the Gradle task) should depend onclassesso that sources are still compiled before running from Gradle (instead of the run configuration). This is a recommended solution since modders may want to modify what compiler builds the mod (with the setting shown above). - The
prepareRun[...]task is removed from the run configurations. In this case,genIntellijRunsshould do all preparing configurations such as downloading assets. I discourage this solution though as I don't know what additional configurationsprepareRun[...]does that need to be done every time before running.
Daemon will be stopped at the end of the build stopping after processing
> Configure project :
New Dep: net.minecraftforge:forge:1.15.2-31.2.31_mapped_snapshot_20200514-1.15.1
Found task graph: org.gradle.execution.taskgraph.DefaultTaskExecutionGraph@25c6102e
Found 9 tasks.
task ':downloadMcpConfig'
task ':extractSrg'
- provider(task downloadMcpConfig, class net.minecraftforge.gradle.common.task.DownloadMavenArtifact)
task ':createSrgToMcp'
- provider(task extractSrg, class net.minecraftforge.gradle.common.task.ExtractMCPData)
task ':downloadMCMeta'
task ':downloadAssets'
- task ':downloadMCMeta'
task ':extractNatives'
- task ':downloadMCMeta'
task ':makeSrcDirs'
task ':prepareRuns'
- task ':extractNatives'
- task ':createSrgToMcp'
- task ':downloadAssets'
- task ':makeSrcDirs'
task ':genIntellijRuns'
- [task ':prepareRuns']
> Task :downloadMcpConfig
> Task :extractSrg UP-TO-DATE
> Task :createSrgToMcp
> Task :downloadMCMeta
> Task :extractNatives
> Task :makeSrcDirs
> Task :prepareRuns
> Task :genIntellijRuns
Deprecated Gradle features were used in this build, making it incompatible with Gradle 5.0.
Use '--warning-mode all' to show the individual deprecation warnings.
See https://docs.gradle.org/4.10.3/userguide/command_line_interface.html#sec:command_line_warnings
BUILD SUCCESSFUL in 5m 53s
8 actionable tasks: 7 executed, 1 up-to-date
~~genIntellijRuns seems already depends on the downloadAssets and so on. The prepareRuns is totally unnecessary.~~
~~The 3 may be a good choice.~~
prepareRuns seems just need to run once instead of every time before the game start.
Well that is not the problem... The problem is that the default building process (compileJava, processResources, etc.) runs again after the IDE completes the same building process... As compiling can take a while on big projects it is very annoying to have it compile twice...