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(Archive Only: Merged into Forge proper) The Forge Mod Loader - an opensource replacement mod loader for minecraft

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SystemUtils.isJavaVersionAtLeast is crashing on java 9 because JavaVersion.get is using a switch on all java versions, and java 9 is not in that switch, so it is crashing on java...

Pretty much the same issue as #588, except it was supposed to have been fixed by now. Doesn't happen all the time now though as before, more like the every...

When mods take some time to load something when FML fires server starting on the dedicated server it will print "Done" before this right now. This will make the user...

Feel free to discuss my changes.

This is a preparation PR to allow some features of https://github.com/MinecraftForge/MinecraftForge/pull/1403 This PR delays the initialization of vanilla's commands, from before FML can startup its hooks into minecraft, to after...

There's only en_US so I decide to provide an zh_CN translation

Happened on my server on two separate occasions, once while running FML 8.0.9.1016, once while running Forge 11.14.0.1248 (both with vanilla clients). Crash reports: https://gist.github.com/14mRh4X0r/a21217ca26694e223f93

#### Info I'm currently trying to create a JUnit test for objects in the world. To do this i've created a fake world to mess around in. The world code...

I was loading up my world files in an attempt to find more info on the concurrent modification exception that we have all been having. After loading and unloading a...

After using EntityRegistry.instance().lookupModSpawn(, ).getModEntityId() to attempt to get the entity id of a monster I added, I noticed it never gave me the correct value. After a bit of time...