PropHunt
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A new and improved version of the popular hide 'n seek gamemode for Team Fortress 2
PropHunt Neu
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PropHunt Neu is my own take on the classic hide 'n seek gamemode for Team Fortress 2.
AlliedModders forum thread: https://forums.alliedmods.net/showthread.php?p=2771274
Features
- Ability to disguise as any prop on the map
- Including static props, dynamic props and other model-based entities
- Player health scales with size of selected prop
- Centralized prop configuration to blacklist and configure props
- Allows matching multiple props at once using regular expressions
- No map-specific configuration files required
- Greatly improved Hunter (BLU) gameplay
- Dynamically calculated self-damage values depending on used weapon
- Minimal weapon and class restrictions
- Compatibility with almost any arena map without any additional configs
- Highly configurable using ConVars and configuration files
Requirements
- SourceMod 1.11+
- StaticProps
- TF2Items
- TF2 Econ Data
- TF2Attributes
- TF2 Utils
- More Colors (compile only)
Special Thanks
- Powerlord - Creating Prop Hunt Redux, the inspiration for this plugin
- ficool2 - Helping out with vector math
- RatX - Designing the PropHunt Neu logo
- Red Sun Over Paradise - Playtesting and giving feedback