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WebUI extension for ControlNet

Results 465 sd-webui-controlnet issues
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I got the ControlNet extension loading fine, but it keeps on crashing when I use scribble: ``` 0%| | 0/20 [00:00

bug

So one thing I'm noticing is that, when I change away from a depth-based model (or just disable the ControlNet stuff for a few gens), and then switch back, it...

bug

Examples: https://github.com/thygate/stable-diffusion-webui-depthmap-script - uses MiDaS and LeReS directly from webui\models\ so its not needed to download it again, can be shared by multiple extensions https://github.com/Extraltodeus/depthmap2mask - for midas as well...

enhancement

Many people use the API instead of the webui. ControlNet is a significant development so API support should be considered. Thanks

enhancement

I want to reuse the preprocessed images inside the webui. I found them in /tmp but it would be nice to have them in somewhere like outputs/extras-images so I can...

enhancement

There is an issue for open pose. When source image and target image are not the same style, for example. source image is a 2D cartoon one, target image is...

enhancement

Hello. I was wondering if it was possible to run a batch process using the ControlNet input image rather than using batch img2img so the functionality could also be used...

As the title described. If the user used open canvas and paint, inverse color should be automatically enabled to avoid bad generation quality and subsequent confusions. Example: ![image](https://user-images.githubusercontent.com/40241855/218570983-1e5ab931-4638-4225-9409-b2f29e8f8e60.png) ^Enabled ![image](https://user-images.githubusercontent.com/40241855/218571065-85467063-0dc5-4ad0-8d32-8124b1b9f090.png)...

enhancement

This tool is a blast! Especially the pose one! Absolutely brilliant. The only thing it lacks is somekind detect the depth (like the script does) of characters, determine which are...

how do we load the same image into the extension as the image loaded into img2img? So we don't have to manually load the image twice each time