Mikhail_AMD
Mikhail_AMD
Video memory is always allocated with horizontal alignment so pitch could be present,. But if you consume it in GPU, it doesn't matter, as D3D11 texture in this case will...
Sure: (ID3D11Texture2D*)surface->GetPlaneAt(0)->GetNative(). Don't forget about serializing access to ID3D11DeviceContext if you use multithreading: AMFDX11Locker locker(context);
I cannot repro the issue. I created a 1600x900 HEVC file using AMF EncoderLatency sample, played it with PlaybackHW sample or dumped raw NV12 with SimpleDecoder sample and verified with...
1. I can reproduce the problem with your app. 2. I can reproduce the problem with AMF PlaybackHW sample if I change HevcParser class in BitStreamParserH265.cpp as: - m_bUseStartCodes =...
More info: what's wrong with the clip: the clip actual height is 928. bottom cropping is 28. This is OK based on HEVC spec. But normally cropping is
Yes. It should work with the older driver in extradata is set before Init call. But if you submit Annex B buffers, the extradata should be also a buffer with...
How did you conclude that the parameter is not working? Rate control mode is CBR so you may not see this by individual frame sizes.
OK, will check
I understand the need and here are few points: - The best way to preserve small details for VDI (desktop streaming) use case is 4:4:4 encoding/decoding. Currently it is not...
You need to clarify term "quality". It can mean multiple things: - Small details - Color range - Compression artefacts Also need to clarify "support higher quality color spaces". One...