Make crystal.sck compatible with ADVENTUR/CMD (and BeebScott)
Make crystal.sck compatible with ADVENTUR/CMD and BeebScott: (i) move all auto actions above all non-auto actions; and (ii) add explicit unconditional actions for GET HONEY and DROP VASE (in addition to the conditional actions that already exist) because once ADVENTUR/CMD has matched a GET HONEY or a DROP VASE action, it won't then activate AUTOGET or AUTODROP, even if the matched action's conditions failed to be met.
Discussion here: https://intfiction.org/t/scott-adams-interpreter-discrepancies/48864/17
I haven't tidied up the comments, but they probably do need tidying up.
Crystal Of Chaos in ADVENTUR/CMD:
Crystal Of Chaos (fixed) in BeebScott: http://bbcmicro.co.uk//jsbeeb/play.php?autoboot&disc=http://bbcmicro.co.uk/gameimg/discs/1411/crystal.ssd&cpuMultiplier=2