GD-78: Add Support for `.Net GDExtension` point
Is your feature request related to a problem? Please describe.
With Godot.Bindings we are able to provide gdunit4.api as a Godot extension point.
Describe the solution you'd like
Use the new project godot-dotnet to build an GDExtension.
This will allow us to use the api direct in Godot.
Describe alternatives you've considered
The alternative is actually to load the code as CSharpScript and build an GDScript bridge to access the C# API.
Additional context Add any other context or screenshots about the feature request here.
@MikeSchulze
It is now possible to use libgodot.dll for > Godot 4.3.x for windows using c#. https://github.com/migeran/libgodot_project/issues/1#issuecomment-2294996680
This would mean this feature request is needed to improve the reliability of using c# bindings for GDExtension https://github.com/JiepengTan/libgodot_llgo_demo/issues/4#issue-2472109625
We encounter the challenges that the existing godot-dotnet is not up-to-date for the latest godot > 4.3.x
We many need community effort to have a good test coverage of the c# bindings exposed by the GDExtension
Closed it for now, we can reopen if the Godot finally available as a lib.
https://github.com/migeran/libgodot_project/issues/1#issuecomment-2294996680
@MikeSchulze
Pending libgodot Pending Godot dotnet missing features