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A Godot Unit Test Framework. Support for gdScript and c# unit testing

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**The used Godot version:** 3.5 stable. **Describe the bug** gdUnit3 classes with common `class_name`s cause naming collisions with users' code. ``` Loading GdUnit3 Plugin success res://src/Fonts.gd:1 - Parse Error: Unique...

bug
task

- moved the test case name building from UI to backend to be compatible with the c# test case name building

refactoring