RasterPropMonitor
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Feature Request: Contrast post-processing effect
Similar to:
cameraEffectShader = RPM/Greenscale
cameraEffectVariables = _Gain,2.5
in order to 'fake it' when trying to do night vision... it would help (be awesome) to have a contrast ability :)
cameraEffectShader = RPM/Greenscale
cameraEffectVariables = _Gain,2.5|_Contrast,float
Cheers!