Miguel

Results 9 issues of Miguel

The binary works great with qt6-wayland installed, I just need to fix clang formatting and the appimage needs some qt wayland plugins added to have it working.

I connected two usb gamepads, but the player 2 doesn't respond to the inputs.

The problem doesn't happen in the stable 0.9.5 from 2022, but it happens in the master branch. ![melonds-language-problem](https://github.com/melonDS-emu/melonDS/assets/81558772/7449a074-3b3c-4ced-b965-549a319cbed5)

Fixes: https://github.com/nesbox/TIC-80/issues/1992 and https://github.com/nesbox/TIC-80/issues/2583

Updates the 3ds docker build so it compiles with the newer github artifacts and checkout v4. Since v3 and older are going to be deprecated the 30th of november.

Performance improves by a lot, msvc have to stay with minsizerel at the moment: current master: ![og](https://github.com/user-attachments/assets/6e025c24-b67b-4c21-a2c1-83e834f37701) pr: ![pr](https://github.com/user-attachments/assets/2dd6da73-1022-4a19-92a7-84600a74f6d7) Also my wren chromatic aberration benchmark goes from 38 to 52fps...

rm -rf build/bin node util/embed.js ./src/bitsy/engine ./src/bitsybox Usage: /usr/bin/sdl2-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] rm -rf build/bitsybox_LIN mkdir -p build/bin gcc src/bitsybox/*.c src/bitsybox/duktape/*.c -I/usr/include/SDL2 -D_REENTRANT -DPLATFORM_LIN -o build/bin/bitsybox === embed:...