Miepee

Results 284 issues of Miepee

The batch-disteibute CLI job will consume drastically more RAM the longer it runs. With `--process-count 10 --seed-count 500000` job, it went from ~4GB at the start to ~15GB after genning...

bug

The games take items away during their credits sequences. While this is not noticeable for gameplay purposes, it *is* noticeable when having a tracker connected and trying to check where...

game: Metroid Prime 1
game: Metroid Prime 2 Echoes
feature: Multiworld

There is one on the left and right ![Image](https://github.com/user-attachments/assets/1c30fb81-e938-4742-9123-c86436520c6d) It should only have one on the right ![Image](https://github.com/user-attachments/assets/bcf1c282-127d-4b45-b2f0-2b5a232f32f8)

feature: GUI

It may be helpful to know of co-racers to study on the race to know what they could/should have done differently.

feature: GUI

cosmetic settings are tied to your export, and this would reduce all the UI headaches with how many export places we have (singular game gen, MW, async)

feature: GUI

A chaos option to change how your worlds artifact names get displayed when they're locally collected- Probably not worth the GUI effort.

game: Metroid Prime 1
feature: Configuration

Currently having your item pool be split in half makes them a bit too useless. Having 3 or 4 categories (minus keys/cheaters) would be nicer. initial suggestion was arm cannon,...

game: Metroid Prime 2 Echoes
priority: high
feature: Hints

items are, locations are not

priority: high
feature: Hints