Miepee

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Hmm, considering how (IIRC) there are already quite a few exceptions solely to handle the import action, yeah.

Gonna close this PR for now. The next PR that wants to address the issue should make a button that creates a new preset and not have special handling for...

Does this need a changelog entry? I thought behaviour was the same. I personally dont mind merging, but IMO it would be _nice_ to rename that `all_artifact_locations` function.

> I'm perfectly happy with it so long as they cannot be included unless power beam is shuffled With the way RDV is laid out, I very much dislike options...

> In terms of UI, you mean? Not just in terms of UI, but also in general. It feels very unintuitive that Door Lock related features are linked to what...

CST now provideds builds for arm, but they're not shipped in cave-story-rando yet.

Should be renamed when dread eventually gets its full room rename treatment.

I think this may be a matplotlib issue? The only code i see from our side is `self.toolbar = NavigationToolbar(self.canvas, self)`. The dialog itself seems to be SubplotToolQt in backend_qt.py...

@Daddelion can you please upload the RDVGame please?

Closing this due to inactivity and the inability to reproduce it. If you still have the issue and can reproduce it, please reopen this issue and send the rdvgame.