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All internal UI item sizes should be stored in dots using floating point double type

Open egorodet opened this issue 3 years ago • 0 comments

Current implementation stores item sizes in pixels as unsigned integers, which results in two issues:

  • UI rescaling can not be correctly handled on DPI change
  • Size conversions from pixels to dots and back to pixels results in pixel flickering due to rounding effects

egorodet avatar Aug 31 '20 12:08 egorodet