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Auto City rewrite

Open Gingerbeard5773 opened this issue 4 months ago • 0 comments

Type of change

  • [x] Bug fix
  • [x] New feature

Description

This is a rewrite of Auto City, which fixes several bugs and adds several features. Notable Changes:

  • Auto City will break burrow blocks (didn't before).
  • Auto City will constantly break blocks when activated, unlike prior where it would toggle after breaking only one block.
  • Auto City will break ender chests and anvils.

Some of the new settings: Walls Range Decides how far we can break blocks behind other blocks (raycasting). Packet Mine Packet mine can be turned off if the player wishes to use normal mining mode instead. Safe Break This setting decides if auto city can break the blocks around our own player's feet. Pause on Use Auto City will pause if the player uses any items like gapple or bow. Pause on CA Auto City will pause if the player begins crystalling.

Related issues

resolves #3748, resolves #874, resolves #4817, resolves #605

How Has This Been Tested?

https://github.com/user-attachments/assets/8228980d-95fa-4079-9e3b-1079964951d6

Quick demo on Oldfag.org

Important: While testing, I noticed that Packetmine + Autoswitch + Swapback config does not work in singleplayer. It does work in multiplayer though! So test this module in multiplayer, not singleplayer.

Checklist:

  • [x] My code follows the style guidelines of this project.
  • [x] I have added comments to my code in more complex areas.
  • [x] I have tested the code in both development and production environments.

Gingerbeard5773 avatar Jun 02 '25 05:06 Gingerbeard5773