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Killaura onLook mode doesn't work with range

Open snnwer opened this issue 1 year ago • 5 comments

Describe the bug

When using the Only on Look option in killaura, it checks for mc.targetedEntity. mc.targetedEntity only gets set if there is an entity within the player's interaction range (3). therefore, you can't use any range above 3

the solution to this would be raycasting

Steps to reproduce

  1. enable only on look
  2. set range to 6
  3. try to use the killaura 6 (or even 5) blocks away from the target

Meteor Version

0.5.7, but anything since #3085 should work

Minecraft Version

1.20.6

Operating System

Windows

Before submitting a bug report

  • [X] This bug wasn't already reported (I have searched bug reports on GitHub).

  • [X] This is a valid bug (I am able to reproduce this on the latest dev build).

snnwer avatar Jul 30 '24 14:07 snnwer

use the reach module to edit your entity interaction distance

Wide-Cat avatar Sep 14 '24 20:09 Wide-Cat

this is not completed, what the fuck are you talking about lol, just implement a patch the scenario is that your reach is 3 but you want to get a couple 3.5 range hits in w/ killaura

snnwer avatar Sep 15 '24 18:09 snnwer

waited 2 months for this kind of response, lazy man's solution to fixing problems

snnwer avatar Sep 15 '24 19:09 snnwer

I was gonna write some huge paragraph about why I thought about it yesterday and decided against adding it but you know what, sure, I thought about it some more and theres probably a reasonable way this can be added.

Wide-Cat avatar Sep 15 '24 19:09 Wide-Cat

thank you. i made a way before (ray casting) but I think there’s a more performant/better way to do it, considering i was learning java doing it

snnwer avatar Sep 16 '24 05:09 snnwer