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Support for physics lumps?

Open cr4yz opened this issue 6 years ago • 2 comments

Faces with certain tool textures (invisible, ladder, playerclip etc) seem to be culled from the faces array during compile, I'm looking to access physics or geometry data to build colliders for entities that may have been tied to brushes using these tool textures. Is this a possibility?

cr4yz avatar Feb 15 '19 04:02 cr4yz

Sorry for the late reply! I haven't looked into the physics data in too much detail yet, but it's certainly possible. I'll update this thread when I get around to investigating collision data.

Metapyziks avatar Mar 03 '19 13:03 Metapyziks

Sorry for the late reply! I haven't looked into the physics data in too much detail yet, but it's certainly possible. I'll update this thread when I get around to investigating collision data.

Look forward to it, thanks

cr4yz avatar Mar 07 '19 03:03 cr4yz