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Raconteurs sequencing issue

Open lilynmend-svg opened this issue 2 months ago • 1 comments

Hello Out of Context team! I love the work you do, my friends and I play your games all the time, particularly Raconteurs. I am writing to you about a coding issue in Raconteurs. I am not sure how one would go about fixing this, but the game frequently arranges the rotation in such a way that some players end up writing multiple endings to stories, and other players do not write an ending to a story. This is the result of earlier sequencing issues in the rotation, where some players end up with turns more frequently than others, leaving some players to sit and watch the progress bar increase over and over again without receiving a story to contribute to, which ultimately leads to some players finishing multiple stories.

We love your game so much, we play it all the time and we are your biggest fans, which is how we even noticed this issue in the first place! I love you guys. Bye. Lily.

lilynmend-svg avatar Dec 28 '25 04:12 lilynmend-svg

Thanks for the issue! The algorithm is optimized for relatively equal total and spread out contributions to stories as well as serving speedier players as soon as possible to minimize waiting. If players do not spend much time on their writing/contributions compared to other players, they will find themselves draining all available contributions and waiting

An option to allow players to equally finish other players' stories might be possible, but has a chance of making player submissions closer together or pre-determining the story order (more waiting) rather than serving ad-hoc

I would suggest increasing length of the stories a little bit (1 to 3, where 1 will usually result in players finishing their own stories), or having your friends slow down some.

Meshiest avatar Dec 29 '25 01:12 Meshiest