OpenXcom
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Open-source clone of the original X-Com
### TLDR Apply my changes and run this: mkdir build.d; cd build.d cmake .. -G Ninja -DCMAKE_UNITY_BUILD=true -DCMAKE_BUILD_TYPE=Release -DDEV_BUILD=ON -DBUILD_PACKAGE=OFF time /usr/bin/time -v ninja and OpenXcom will compile 2 times...
I'm not sure if its correct fix, I'm not C++ developer =) But from some macOs version libsharpyuv begins to be the part of libwebp which is package webp. I...
Okay while I could keep fiddling with this forever, I think it's ready for review. Notes on my approach: * This introduces two new classes, `InventoryItemSprite` and `SpriteOverlay`. * `InventoryItemSprite`...
New Features: - New StatString rules, following the format: `percentSTAT: [MIN, MAX]`. The numbers are interpreted as floats but are 0-100 based rather than 0-1 based. Ranges are compared using...
This PR added devshel under nix macOs and can be adopded in future for the linux with nix. ``` nix develop -c $SHELL ``` After this command enter to shell...
There's a bug which makes loading files potentially 2x slower. After reading the whole file into the buffer, the loop erroneously repeats, where the whole buffer is resized and reallocated....