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Add warning when using FHC alike items when E > 0

Open hvr-lust opened this issue 3 years ago • 4 comments

Describe the solution you'd like A description of the feature. If possible, provide screenshots of scetches/page edits.

If energy is greater than 0, I'd like a warning/two step confirmation (suppressible via settings) when using FHC. One major benefit of this is when FHC are on the quick items bar. Could do similar things for other types of refill like items, e.g. nerve and energy refills.

hvr-lust avatar May 24 '21 12:05 hvr-lust

I am not near a computer so can't see if already exists but the same warning seems good for refill too (energy and nerve)

Harpush avatar May 24 '21 17:05 Harpush

I think, if we are going to add something like that, we should be consistent and show it for everything that would waste resources:

  • FHC
  • Refills
  • Energy Cans
  • Xanax already has this
  • LSD

DeKleineKobini avatar May 24 '21 17:05 DeKleineKobini

I think, if we are going to add something like that, we should be consistent and show it for everything that would waste resources:

  • FHC
  • Refills
  • Energy Cans
  • Xanax already has this
  • LSD

One thing to note here - cans and xanax and lsd are problematic at 1k e only (and i dont remember if torn blocks it itself or not) while fhc and refill are destructive - you can refill on 140e and i think 150e too

Harpush avatar May 24 '21 17:05 Harpush

For v6, it's been implemented for items that go over 1000E.

Might look into FHCs. Not sure about a refill. Although I might see this being a bit annoying.

DeKleineKobini avatar Sep 16 '21 18:09 DeKleineKobini