symbiants
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Ant Colony Sim + Daily Mental Health Exercises
Recently had a build failure for native development that wasn't caught when the issue was introduced. If we had CI for native builds then it wouldn't be an issue to...
 Here we see one Food element not showing the border, but it should. This occurred without running in FFW mode - just regular operations. It took spamming and deleting...
I'm going to keep a draft PR while I work on this, so I have a place to keep any related comments and technical details in one place.
I don't think this is actually possible to do right this moment, but in theory it should be possible. I think Bevy needs to support being ran on worker threads.
It's not a huge deal but isn't desirable. It would be good to know that tab is open elsewhere.
Consider this Bevy issue and related PR: * https://github.com/bevyengine/bevy/issues/10877 * https://github.com/bevyengine/bevy/pull/10077 I'll summarize: - There exists two main Schedules in which to perform work: `Update` and `FixedUpdate`. - Update runs...
If application is refactored such that a user's saved state is no longer valid - the application crashes and fails to recover. This isn't good. Users who were interested in...
Elements are but ants aren't - this results in a "pop-in" effect when loading the app for the first time.
I added really rough support for touch events as well as fixed some edge cases with clamping. I tried getting them merged in but wasn't able to sufficiently convince the...