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Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

Results 4 godot-psx-style-demo issues
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I can't find the source for this limitation in the demo. Even though process time with my RTX 3050 is about 3ms (300FPS), the final render comes out at... 40ms...

Not entirely sure what causes it but often when the camera gets close to a light source a blocky outline of the light can be seen. It should have something...

bug
help wanted
wontfix
engine bug

I transferred what I currently have to a module that can be used for the PSX (I recommend putting this in a "module" branch if it is not yet fully...

Looking for thoughts and feedback on if the demo should be split from the shaders, and include the shaders in the demo by way of git submodules. Main reasoning for...

enhancement
help wanted
question