quantum-core-x
quantum-core-x copied to clipboard
[Affects] Movement- & Attackspeed
this branch is under DRAFT
Run "migrate" to update your "affects" database
ToDo:
- [x] Add/Remove Affect (to database)
- [x] Add/Remove Affect (to client)
- [x] Write and read affect from/to database
- [x] Load affects to character
- [x] Show affect icons on Client (bug)
- [x] GetMovementSpeed
- [ ] GetMoveMotionSpeed (idle, run, walk) (to be done later)
- [ ] GetMotionType (weapon types) (to be done later)
- [x] Purple potion (DEMO)
you can double check
ItemUseHandler (cs:103) i used else and switch case handle item types
Packets (Add/remove affect packets)
AffectController (all methods)
closed because stale feel free to reopen when working on it again







