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[Affects] Movement- & Attackspeed

Open uufukyucel opened this issue 2 years ago • 1 comments

this branch is under DRAFT

Run "migrate" to update your "affects" database

ToDo:

  • [x] Add/Remove Affect (to database)
  • [x] Add/Remove Affect (to client)
  • [x] Write and read affect from/to database
  • [x] Load affects to character
  • [x] Show affect icons on Client (bug)
  • [x] GetMovementSpeed
  • [ ] GetMoveMotionSpeed (idle, run, walk) (to be done later)
  • [ ] GetMotionType (weapon types) (to be done later)
  • [x] Purple potion (DEMO)

you can double check

ItemUseHandler (cs:103) i used else and switch case handle item types

Packets (Add/remove affect packets)

AffectController (all methods)

uufukyucel avatar Jun 13 '23 14:06 uufukyucel

closed because stale feel free to reopen when working on it again

MeikelLP avatar Nov 20 '24 17:11 MeikelLP