PickUpAndHaul
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Fixed where items could not be moved to storage in armor-rack mod
Related mod workshop : https://steamcommunity.com/sharedfiles/filedetails/?id=1875828205&searchtext=armor+rack
Related mod github : https://github.com/khamenman/armor-racks
Changes
- Fixed the problem that only the ~Cell code block was executed because TargetB of the if(TargetB.HasThing) code was not initialized
- Create Jobs for multiple items before storage fills up. Because of this, even if Accepts() is false, the second and subsequent Jobs are processed in the same storage. Double-check Accepts() and fix it not to add.
- Remove unnecessary Toils_Goto.GotoCell() code