BEVDepth
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some a fews problem about compute depth details
self.depth_channels = int( (self.dbound[1] - self.dbound[0]) / self.dbound[2])
- why is depth channels setting 'd_bound': [2.0, 58.0, 0.5] to compute channels is 112 ?
- https://github.com/Megvii-BaseDetection/BEVDepth/blob/main/exps/bev_depth_lss_r50_256x704_128x128_24e.py#L271 Why to multiply 3.0 depth_loss?
I don't understand this place very well,too. Why do it to set 3 times the depth_loss, and it seems that this depth_loss only supervises the depth predicted by the key frame. I now want to use the point cloud to complete the predicted depth of the image, but it seems It can only complete the depth predicted by the key frame frame.