Megamouse
Megamouse
please test again
Does this mean the issue is fixed?
Test again
no. you didn't even bother to upload a log file.
The link of your log isn't working
Before "simulating shake", there are many other things that don't work. The mouse handler is a barebone implementation at best.
What I mean is, the current code is not correct. It doesn't work correctly for half of the games. So before adding any complex sequences, this stuff should be figured...
Lol. That's an interesting way of playing the game. You can probably map a real light gun to it as well
what if you change the audio handler
You can test with #15365 please