Michael MIGLIORE

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Closing the previous one as this one has more info

@AoGao-Kedoka any progress so far?

I will update the issue to mention a velocity buffer must be implemented for animations.

TAA implemented by @AoGao-Kedoka for static meshes here: https://github.com/f3d-app/f3d/pull/2501

Thanks for reporting. You're right. I'll take a look.

It has already been fixed last month: https://github.com/f3d-app/f3d/pull/2532 I'll keep this issue opened though because the example is not tested at the moment.

1 should be fairly easy to implement, but it has to be done in VTK. 2 would be interesting and that's not the first time someone ask for it.

Definitely! We're always open to new ideas :) Please share @Da3n0n

Is it possible to make the logs selectable, so we can copy a part of the logs only by pressing CTRL+C?

Indeed, the validators online report it's valid. It's not clear to me what's VTK doing. When the file is a binary, the main buffer is saved first, then an empty...